If expressed with words, an adapter works like this: Let's look at why and how it happens and what Please let me know of any additional controllers you had the chance to test.įor responsive controls and high performance gaming, high adapter latency is extremely undesirable. Note that even if a controller is not listed above, it is most likely supported. Standard (Japan import, extra long cable) Here is a list of tested controllers/adapters:
#GAMECUBE CONTROLLER ADAPTER FOR PC EBAY INSTALL#
Do not install older versions on dual-controller adapters. Version 3.3.x series: Dual controller support.
Implement a feature to let the adapter manager query the feature set of the current firmware.Internal changes to workaround a presumed Windows bug (Joystick ID confusion where the second controller stops working or gives an error in the Game controller test dialog).Add a disable analog triggers mode for Gamecube controllers.Add a triggers as buttons mode for Gamecube controllers.Fix never-stopping vibration issues (Dolphin).Shrink and soldering the AVR programmer wires to the right places.
#GAMECUBE CONTROLLER ADAPTER FOR PC EBAY UPGRADE#
Of course, it will always be possible to upgrade an adapter by cutting open the heat Ok, ok, when I say impossible, I mean for the average user who bought a ready madeĪdapter from me. Native USB support simply removes the restrictions imposed by the software-only USB implementation that wasįormally used, to the benefit of higher performance and opening up of new possibilities.
6ms worst case)Ī complete redesign of the electronics is what enables all those improvements. Firmware updates not possible (or very difficult).Why a new version you ask? Because it was possible to do even better. Complete adapter This is the third generation of my N64/Gamecube controller to USB.